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PSP/PS Vita release: ARK 4.20.68 a.k.a. ARK-X introduces improved way to load PS1 games

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ARK, the Custom Firmware for PSP (compatible with both PSP/Vita) is now renamed ARK-X. This latest release by Acid_Snake introduces a new way to sideload PS1 games onto your PSP/PS Vita, making use of the official PS1 emulator embedded within the PSP OS.

What’s ARK for PSP/PS Vita

 

The PSP is one of the best homebrew devices. It had a striving community, and a lot of developers pushed it to its limit, in particular with emulators that achieved incredible performance for those days (ok, I won’t pretend it’s the best way to play emulators nowadays though, but it still works great for older generation consoles such as the NES, SNES, GBA…).

Running a Custom firmware on the PSP turned a decent console into an insane beast. And the same remains true on the PS Vita: As the Vita has a full fledged PSP emulator embedded, it is possible (and recommended!) to install a PSP Custom Firmware on the PS Vita.

That’s where ARK comes into play, being a custom firmware that works for both the PSP and the PS Vita. It comes with impressive features (from the readme):

Features:

  • Core system heavily updated from traditional CFW with new exclusive features.

  • Inferno 2 Driver compatible with all formats (ISOCSOZSOJSOCSOv2 and DAX).

  • Popcorn controller for custom PS1 games. Compatible with PopsLoader V3 and V4i.

  • Built-in No-DRM engine Stargate, fixes many anti-CFW games. Compatible with npdrm_free and nploader.

  • Plugin support for PSP games, PS1 games and VSH (XMB), including the ability to enable and disable plugins per-game.

  • Region Free playback of UMD Video on all PSP models. Change the region of your UMD drive on-the-fly.

  • Compatible with all PSP models on firmwares 6.60 and 6.61.

  • Compatible with all PS Vita models on firmware 2.10 up to 3.74, either official firmware or via Adrenaline.

  • Compatible with 6.60 Testing Tool Firmware and Testkit Units.

  • Compatible with 6.60 Development Tool Firmware and Devkit Units.

  • Can be fully installed and booted on memory stick in compatible models via Time Machine.

  • Can be used to unbrick compatible PSP models using Despertar del Cementerio in combination with a Pandora or Baryon Sweeper.

  • Minimalistic: only 6 files installed on PSP flash, CFW extensions are installed on memory stick.

  • Resistant to soft-bricks, easy to recover from bad configurations with a new and improved Recovery app.

  • Custom game launcher with built-in game categories, file browser, FTP server and client, modernized look and more.

  • Fully configurable via the XMB.

  • Compatible with PRO Online and Xlink Kai.

  • Compatible with Legacy Homebrew via eLoader and Leda. Compatible with the KXploit format.

  • Compatible with cIPL and Infinity 2 bootloaders for permanent CFW.

  • OTA updates. Fully updateable via the internet.

What’s new in ARK 4.20.68 (ARK-X)

This release in particular introduces a new way to sideload PS1 Games. From the changelog:

History

On earlier PS Vita firmware versions (as late as 3.18/3.20) it was possible to exploit PS1 games via crafted savedata, in pretty much the same way that VHBL and earlier ARK versions would use exploited PSP games.

Using this crafted PS1 savedata it was possible to load a minimalist PSP Custom Firmare with the only goal to sideload PS1 games (i.e. TN-X and ARK-3).

This worked because the PS Vita doesn’t really have its own PS1 emulator, it rather used a modified version of the PS1 emulator for PSP, with sound processing being handled by the native Vita (since the PS Vita lacks the PSP’s ME coprocessor that the original POPS used for audio emulation). PS1 games on the PS Vita are ultimately running on a PSP environment, albeit a heavily limited one.

PS1 CFW on Later Firmwares

On later firmware versions the PS1 emulator was limited even more to prevent us from running a CFW in it, however with Henkaku now bieng both a reality and a common software, it has been possible to code a simple plugin to bring back PS1 CFW functionality, named ps1cfw_enabler.

With this new plugin, it is now possible to load ´ARK´ in ePSX mode once again, and use it to load custom PS1 games using the Official PS1 Emulator of the PS Vita.

From a user perspective, ARK-X functions essentially the same as a regular Standalone ARK installation, with the main difference of it being primarily focused on PS1 games.

Instructions for installation can be found in the readme.

Credits:

  • qwikrazor87 and Acid_Snake for the original discovery and implementation of PS1 exploits on PSP/Vita.
  • thefl0w for his implementation of TN-X PS1CFW which served as a base for ARK-X.
  • SilicaAndPina for her work on ChovySign and ps1cfw_enabler that allowed this release to exist.

Other changes in this version include:

  • Rev 4

    • Fixed bug in FasterARK that would corrupt taiHEN config.

    Rev 3

    • cwcheat now displays correctly in ARK-X.

    Rev 2

    • ARK-X installation is now handled by FasterARK, making it considerably easier to install and use.
    • Added patch to prevent crashing in TwinBee Portable when the system language is not set to Japanese or English.
    • Lots of code cleanup.

Download and install ARK for PSP/PS Vita

To get Ark 4V20.68, go to this specific release.

Alternatively, if you want the latest and greatest (automated builds with each commit), head over to the release section of the developer’s github to get the latest release.

Installation instructions in the readme.

The post PSP/PS Vita release: ARK 4.20.68 a.k.a. ARK-X introduces improved way to load PS1 games appeared first on Wololo.net.


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